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iOS 10 SDK Development, 1st Edition
book

iOS 10 SDK Development, 1st Edition

by Chris Adamson, Janie Clayton
March 2017
Intermediate to advanced
264 pages
7h 26m
English
Pragmatic Bookshelf
Content preview from iOS 10 SDK Development, 1st Edition

Chapter 6Testing the App

Now that we’ve tied our UI to our code, our simple app has some solid, if basic, functionality. Tap Play, it plays. Tap Pause, it pauses. Everything’s good, and we can just start adding more features, right?

Well, how do we know that everything’s “good”? We have run the app a few times, but have we really pushed the limits of the app? Have we really tried everything that anyone could possibly do to our app? How do we prove that our app is not going to crash before we ship it off to Apple?

And as we start adding features, what proves that those changes work, or that they’re not going to have weird side effects that break the stuff that had been working? Do we only want to start testing the correctness of our code ...

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Publisher Resources

ISBN: 9781680502572Errata Page