CHAPTER 1
INTRODUCTION
CHAPTER GOALS
To learn about computers and programming
To compile and run your first Java program
To recognize compile-time and run-time errors
To describe an algorithm with pseudocode
CHAPTER CONTENTS
Random Fact 1.1: The ENIAC and the dawn of Computing
1.3 THE JAVA PROGRAMMING LANGUAGE
1.4 BECOMING FAMILIAR WITH YOUR PROGRAMMING ENVIRONMENT
Programming Tip 1.1: Backup Copies
Video Example 1.1: Compiling and Running a Program
1.5 ANALYZING YOUR FIRST PROGRAM
Common Error 1.1: Omitting Semicolons
Common Error 1.2: Misspelling Words
1.7 PROBLEM SOLVING: ALGORITHM DESIGN
How To 1.1: describing an Algorithm with Pseudocode
Worked Example 1.1: Writing an Algorithm for Tiling a Floor
Video Example 1.2: dividing Household Expenses
Just as you gather tools, study a project, and make a plan for tackling it, in this chapter you will gather up the basics you need to start learning to ...
Get Java For Everyone: Compatible with Java 5, 6, and 7, 2nd Edition now with the O’Reilly learning platform.
O’Reilly members experience books, live events, courses curated by job role, and more from O’Reilly and nearly 200 top publishers.