5. Text and User Interfaces
(1)DEPT OF MATH & CS, ADELPHI UNIVERSITY DEPT OF MATH & CS, Garden City, New York, USA
In this chapter, you will learn how to display text, create buttons that display an image or text, and design a user interface using tables. First, you will be introduced to these skills by adding these features to the
Starfish Collector game
from Chapter
3, as shown in Figure
5-1. Then, you will build on and strengthen these skills while learning how to create cutscenes (sometimes called in-game cinematics) that provide a narrative element to your games; a cutscene for
Starfish Collector is shown in Figure ...