Key Look-and-Feel Classes and Interfaces
In this section, we’ll take an in-depth look at several key classes and interfaces that make up the Swing PLAF design. Figure 26-4 shows the relationships between the classes (and interfaces) we will examine in this section.
Figure 26-4. High-level L&F class diagram
Before we look at the details of each of these classes, we’ll quickly describe the role each one plays:
-
LookAndFeel
The abstract base class from which all the different L&Fs extend. It defines a number of static convenience methods, as well as some abstract methods required by every L&F.
-
UIDefaults
An L&F is responsible for defining a set of default properties.
UIDefaults
is aHashtable
subclass that holds these properties. The properties includeUIClassID
toComponentUI
subclass mappings (e.g.,"TreeUI"
toMetalTreeUI
) as well as lower-level defaults, such as colors and fonts.-
UIDefaults.ActiveValue
andUIDefaults.LazyValue
These inner interfaces of
UIDefaults
enable some optimizations for resource values.-
UIResource
This is an empty interface (like
Serializable
orCloneable
) used to tag property values. It allows values defined by the L&F to be distinguished from values set by the user, as described in Section 26.3.5 later in this chapter.-
UIManager
If you’ve ever changed the L&F of a Swing program at runtime, you’re probably already familiar with this class.
UIManager
is responsible ...
Get Java Swing, 2nd Edition now with the O’Reilly learning platform.
O’Reilly members experience books, live events, courses curated by job role, and more from O’Reilly and nearly 200 top publishers.