Chapter 27. Swing Utilities
There are many tasks you run into that
are common and not terribly difficult. Hence, they get rewritten
several times in several small variations. Ideally, you would code
the task up into a method or class, and keep it around for reuse
later. That’s exactly what happened with the
SwingUtilities class. It contains several dozen
methods to handle some tasks you encounter when dealing with real
applications. (There’s a method to test if the mouse button
pressed was the left mouse button, for example.)
And how many simple timer classes exist that fire events at useful
intervals? Or more likely, how many methods out there contain
while() loops wrapped around
Thread.sleep(delay) calls to do the work of a
clock? The Timer class in the Swing package
provides a flexible timer for all your timing needs.
If you use icons, you have probably had to create a
“disabled” version of the image for use in your
application. Now, the GrayFilter class can help
you out. There’s even a tooltip manager class devoted to
handling all of the common functions you might expect to have
available for tooltips.
We’ve broken these utilities up into several categories, more
for presentation than anything. You’ll find the
SwingUtilities, SwingConstants,
Timer, and ToolTipManager
classes in Section 27.1. Section 27.3 covers the
KeyStroke and EventListenerList
classes. “Editing Utilities” looks at the
CellEditor and
CellEditorListener interfaces as well as the
DefaultCellEditor and KeyStroke ...
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