CHAPTER 24Introducing the AWT: Working with Windows, Graphics, and Text
The Abstract Window Toolkit (AWT) was introduced in Chapter 22, where it was used in several example applets. This chapter begins its in-depth examination. The AWT contains numerous classes and methods that allow you to create and manage windows. It is also the foundation upon which Swing is built. The AWT is quite large and a full description would easily fill an entire book. Therefore, it is not possible to describe in detail every AWT class, method, or instance variable. However, this and the following two chapters explain the basic techniques needed to use the AWT effectively when creating your own applets or stand-alone GUI-based applications. From there, you will be ...
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