CHAPTER

31

Introducing Swing

In Part II, you saw how to build very simple user interfaces with the AWT classes. Although the AWT is still a crucial part of Java, its component set is no longer widely used to create graphical user interfaces. Today, programmers typically use Swing for this purpose. Swing is a framework that provides more powerful and flexible GUI components than does the AWT. As a result, it is the GUI that has been widely used by Java programmers for more than a decade.

Coverage of Swing is divided between three chapters. This chapter introduces Swing. It begins by describing Swing’s core concepts. It then presents a simple example that shows the general form of a Swing program. This is followed by an example that uses event ...

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