CHAPTER 26
Introducing the AWT: Working with Windows, Graphics, and Text
The Abstract Window Toolkit (AWT) was Java’s first GUI framework, and it has been part of Java since version 1.0. It contains numerous classes and methods that allow you to create windows and simple controls. The AWT was introduced in Chapter 25, where it was used in several short examples that demonstrated event handling. This chapter begins a more detailed examination. Here, you will learn how to manage windows, work with fonts, output text, and utilize graphics. Chapter 27 describes various AWT controls, layout managers, and menus. It also explains further aspects of Java’s event handling mechanism. Chapter 28 introduces the AWT’s imaging subsystem.
It is important to ...
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