November 2012
Beginner
150 pages
3h 52m
English
There’s one remaining day in the “7-day HTML5 Game Jam-a-Thon Challenge (TM),” but frankly, you’ve decided it’s unnecessary.
Six days ago, you made the insane decision to undertake the challenge with the notable handicap of never having used the language before, yet here you now stand with time on your hands. Working quickly and efficiently requires tools that let you express yourself clearly and tersely, and CoffeeScript fits that bill very nicely indeed.
Starting with the very basics, we powered through variable scoping, basic functions, and loops. We took these building blocks and applied them to mastering data structures and drawing items on the screen. Professor Digman-Rünner was ...
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