Challenge: Additional Monsters
Right now, you have defined the framework for a diverse set of combatants in NyetHack, but have only placed Goblins in your player’s path. Flesh out the world of NyetHack by defining new monsters and randomly placing them in your rooms to make each game of NyetHack a unique combat experience.
For inspiration, try adding classes like Draugr, Werewolf, and Dragon. Think about how much health and what dice rolls each of these creatures should have, given its strength. (The exact numbers are up to you, but a dragon should likely have much more health than a goblin.) When placing monsters, try incorporating rarity in your random generation. For example, dragons in NyetHack are mythical and should not appear ...
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