© Julia Naomi Rosenfield Boeira 2017

Julia Naomi Rosenfield Boeira, Lean Game Development , https://doi.org/10.1007/978-1-4842-3216-3_2

2. First Steps with Lean

Julia Naomi Rosenfield Boeira

(1)Porto Alegre, Rio Grande do Sul, Brazil

This chapter explains lean in a deeper sense and how it relates to game development. Also, it presents a visualization of the lean game development cycle. Finally, it introduces some places where lean game development can take advantage of agile methodologies.

Seven Key Principles of Lean

When starting to talk about lean in more detail, it’s important to cover the seven key principles of lean.

  • Eliminate waste: This includes avoiding the following: producing disorderly and unnecessary inventory and requirements, giving ...

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