April 2021
Beginner
296 pages
7h 10m
English
Applying movement to graphics of both living and inanimate objects instills them with character. Bouncy animation suggests playfulness; precise movement implies intensity, while slow motion can suggest heaviness. These techniques are applied in film, animation, dance choreography, and, of course, your favorite Pixar flick. But that’s not all. Motion is prevalent in interface design, such as subtle button-hover effects or elaborate spinning graphics that appear while your content is loading.
In this chapter, you’ll make things move by coding with motion and transformation functions. You’ll learn how to manipulate ...
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