January 2019
Intermediate to advanced
392 pages
10h 11m
English
Reactive programming is an asynchronous approach to event handling. We encounter asynchronous events, such as user interactions with the interface or the delivery of long-term operation results, all the time. There are also libraries, such as RxJava and Reactor, that allow us to write reactive code in Kotlin or Java.
In this chapter, you will learn about the Observer pattern, and how to transform asynchronous events from one type to another. You will also learn how to use the Mono, Single, Observable, and Flux classes that implement the reactive programming concepts.
This chapter will cover the following topics:
By the end ...
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