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Learn WinUI 3.0
book

Learn WinUI 3.0

by Alvin Ashcraft
March 2021
Beginner
440 pages
8h 28m
English
Packt Publishing
Content preview from Learn WinUI 3.0

Assessments

Chapter 1

  1. Windows 10
  2. MVVM
  3. False—the schema and underlying APIs are different
  4. WPF
  5. 2.0
  6. Rendering the UI on the GPU—more secure by default
  7. No—C++ is also available
  8. <Style TargetType="Button"/>

Chapter 2

  1. Features and workloads can be added or removed from Visual Studio with the Visual Studio Installer.
  2. The minimum version of Windows to target for WinUI 3.0 apps is version 17134.
  3. Application-wide resources can be added in App.xaml.
  4. MainPage
  5. Grid
  6. StackPanel
  7. MessageDialog
  8. Canvas

Chapter 3

  1. Model-View-ViewModel
  2. The Model layer
  3. Prism, MVVM Light, or MVVMCross
  4. INotifyPropertyChanged
  5. ObservableCollection<T>
  6. SelectedItem
  7. ICommand
  8. Assert.IsNotNull(object)

Chapter 4

  1. Dependency Injection is one form of Inversion of Control
  2. Call the GoBack() ...
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Publisher Resources

ISBN: 9781800208667