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Learning ActionScript 3.0
book

Learning ActionScript 3.0

by Rich Shupe, Zevan Rosser
December 2007
Beginner
382 pages
13h 12m
English
O'Reilly Media, Inc.
Content preview from Learning ActionScript 3.0

Index

A note on the digital index

A link in an index entry is displayed as the section title in which that entry appears. Because some sections have multiple index markers, it is not unusual for an entry to have several links to the same section. Clicking on any link will take you directly to the place in the text in which the marker appears.

Symbols

$jpg variable, PHP
(LoadXML) class, An XML-Based Navigation System, LoadXML
3GP format support, Components
9-slice scaling, 9-Slice Scaling
[root] instance variable
versus _root variable, Display List Classes
\t escape character (tabs), Tab Stops

A

a property, Matrix class, Using Matrices
AAC-encoded format support, Components
absolute addresses, this, Display List Classes
acceleration
basics, Acceleration, Gravity
vector quantities, Velocity
ActionScript 2.0, compatibility with 3.0, Legacy Code Compatibility
ActionScript 3.0
AIR, The Flash Platform
AVM1 and AVM2 virtual machines, Communicating Across ActionScript Virtual Machines
Flex, The Flash Platform
learning curve, What Is ActionScript 3.0?
resources, Resources
aggregators, Blogs
blogs, Resources
books, Books
conferences, Conferences
libraries (code), Video Training
video training, Video Training
SWF files, local connection workaround, Communicating Across ActionScript Virtual Machines
versus earlier versions, Legacy Code Compatibility
ActionScript 3.0 Design Patterns, Object-Oriented Design Patterns
ActionScript Bridge (JumpEye Components) component, Communicating Across ActionScript Virtual Machines
actionScriptVersion ...
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Publisher Resources

ISBN: 9780596527877Errata Page