September 2014
Beginner
266 pages
5h 38m
English
In this chapter, we will see how to create a custom font for the game, like the font we added in the last chapter. We will create a new layer for HUD and the pause button. We will also create a scrolling background layer and remove the current static image we have been using so far.
We will cover the following topics in this chapter:
So, you might be wondering why initially in Chapter 1, Getting Started, Cocos2d-x we used CCLabelTTF, but in the previous chapter, ...
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