Chapter 1. Getting Started

In this chapter, we will look at the basics of the Cocos2d-x frameworks and get the required tools installed to create the Cocos2d-x project. This will include downloading and installing Visual Studio IDE, Windows Phone SDK, Python, and Cocos2d-x and creating the project. We will also cover some basics such as coordinate systems, fundamental classes of Cocos2d-x, and how to run the same project on different devices running on different platforms.

The topics you will learn in this chapter are as follows:

  • Downloading and installing Visual Studio
  • Downloading and installing Windows Phone SDK
  • Downloading, installing, and configuring Python
  • Downloading Cocos2d-x
  • Creating your project and running it on a simulator
  • The basics of Cocos2d-x, ...

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