Chapter 1. Getting Started
In this chapter, we will look at the basics of the Cocos2d-x frameworks and get the required tools installed to create the Cocos2d-x project. This will include downloading and installing Visual Studio IDE, Windows Phone SDK, Python, and Cocos2d-x and creating the project. We will also cover some basics such as coordinate systems, fundamental classes of Cocos2d-x, and how to run the same project on different devices running on different platforms.
The topics you will learn in this chapter are as follows:
- Downloading and installing Visual Studio
- Downloading and installing Windows Phone SDK
- Downloading, installing, and configuring Python
- Downloading Cocos2d-x
- Creating your project and running it on a simulator
- The basics of Cocos2d-x, ...
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