The UIControl class
There are many different starting points for the creation of your component. If you take a look at some of the custom controls available online, you will find that you can even start from a UIView subclass and draw the control parts in its drawRect method. There isn't a "right way to do it", but in order to be consistent with UIKit controls and have some advantages during the control's implementation, starting with the UIControl class is definitely a good choice.
This class provides an interface for the common structure of a control. You cannot use it directly, but it has to be subclassed by overriding some main methods if you want to implement your custom functionalities.
The UIControl class is, in turn, a subclass of UIView ...
Become an O’Reilly member and get unlimited access to this title plus top books and audiobooks from O’Reilly and nearly 200 top publishers, thousands of courses curated by job role, 150+ live events each month,
and much more.
Read now
Unlock full access