Exceptions

Java’s roots are in embedded systems—software that runs inside specialized devices like hand-held computers, cellular phones, and fancy toasters. In those kinds of applications, it’s especially important that software errors be handled robustly. Most users would agree that it’s unacceptable for their phone to simply crash or for their toast (and perhaps their house) to burn because their software failed. Given that we can’t eliminate the possibility of software errors, it’s a step in the right direction to recognize and deal with anticipated application-level errors in a methodical way.

Dealing with errors in a language like C is entirely the responsibility of the programmer. There is no help from the language itself in identifying error types, and there are no tools for dealing with them easily. In C, a routine generally indicates a failure by returning an “unreasonable” value (e.g., the idiomatic -1 or null). As the programmer, you must know what constitutes a bad result, and what it means. It’s often awkward to work around the limitations of passing error values in the normal path of data flow.[14] An even worse problem is that certain types of errors can legitimately occur almost anywhere, and it’s prohibitive and unreasonable to explicitly test for them at every point in the software.

Java offers an elegant solution to these problems with exception handling. (Java exception handling is similar to, but not quite the same as, exception handling in C++.) An exception indicates an unusual condition or an error condition. Program control becomes unconditionally transferred or “thrown” to a specially designated section of code where it’s caught and handled. In this way, error handling is somewhat orthogonal to the normal flow of the program. We don’t have to have special return values for all our methods; errors are handled by a separate mechanism. Control can be passed long distance from a deeply nested routine and handled in a single location when that is desirable, or an error can be handled immediately at its source. There are still some methods that return -1 as a special value, but these are generally limited to situations where we are expecting a special value.[15]

A Java method is required to specify the exceptions it can throw (i.e., the ones that it doesn’t catch itself); this means that the compiler can make sure we handle them. In this way, the information about what errors a method can produce is promoted to the same level of importance as its argument and return types. You may still decide to punt and ignore obvious errors, but in Java you must do so explicitly.

Exceptions and Error Classes

Exceptions are represented by instances of the class java.lang.Exception and its subclasses. Subclasses of Exception can hold specialized information (and possibly behavior) for different kinds of exceptional conditions. However, more often they are simply “logical” subclasses that serve only to identify a new exception type. Figure 4.1 shows the subclasses of Exception in the java.lang package. It should give you a feel for how exceptions are organized. Most other packages define their own exception types, which usually are subclasses of Exception itself, or of its subclass RuntimeException .

Another important exception class is IOException , in the package java.io. The IOException class has many subclasses for typical I/O problems (like FileNotFoundException) and networking problems (like SocketException). Network exceptions belong to the java.net package. Another important descendant of IOException is RemoteException , which belongs to the java.rmi package. It is used when problems arise during remote method invocation (RMI). Throughout this book we’ll mention the exceptions you need to be aware of as we run into them.

The java.lang.Exception subclasses

Figure 4-1. The java.lang.Exception subclasses

An Exception object is created by the code at the point where the error condition arises. It can hold whatever information is necessary to describe the exceptional condition, optionally including a full stack trace for debugging. The Exception object is passed as an argument to the handling block of code, along with the flow of control. This is where the terms “throw” and “catch” come from: the Exception object is thrown from one point in the code and caught by the other, where execution resumes.

The Java API also defines the java.lang.Error class for unrecoverable errors. The subclasses of Error in the java.lang package are shown in Figure 4.2. Although a few other packages define their own subclasses of Error, subclasses of Error are much less common (and less important) than subclasses of Exception. You needn’t worry about these errors (i.e., you do not have to catch them); they normally indicate fatal linkage problems or virtual machine errors. An error of this kind usually causes the Java interpreter to display a message and exit.

The java.lang.Error subclasses

Figure 4-2. The java.lang.Error subclasses

Exception Handling

The try/catch guarding statements wrap a block of code and catch designated types of exceptions that occur within it:

try {  
    readFromFile("foo");  
    ...  
}   
catch ( Exception e ) {  
    // Handle error  
    System.out.println( "Exception while reading file: " + e );
    ...  
}

In this example, exceptions that occur within the body of the try portion of the statement are directed to the catch clause for possible handling. The catch clause acts like a method; it specifies an argument of the type of exception it wants to handle and, if it’s invoked, it receives the Exception object as an argument. Here we receive the object in the variable e and print it along with a message.

A try statement can have multiple catch clauses that specify different types (subclasses) of Exception:

try {  
    readFromFile("foo");  
    ...  
}   
catch ( FileNotFoundException e ) {  
    // Handle file not found  
    ...  
}   
catch ( IOException e ) {  
    // Handle read error  
    ...  
}   
catch ( Exception e ) {  
    // Handle all other errors  
    ...  
}

The catch clauses are evaluated in order, and the first possible (assignable) match is taken. At most, one catch clause is executed, which means that the exceptions should be listed from most specific to least. In the previous example, we’ll anticipate that the hypothetical readFromFile( ) can throw two different kinds of exceptions: one that indicates the file is not found; the other indicates a more general read error. Any subclass of Exception is assignable to the parent type Exception, so the third catch clause acts like the default clause in a switch statement and handles any remaining possibilities.

One beauty of the try/catch scheme is that any statement in the try block can assume that all previous statements in the block succeeded. A problem won’t arise suddenly because a programmer forgot to check the return value from some method. If an earlier statement fails, execution jumps immediately to the catch clause; later statements are never executed.

Bubbling Up

What if we hadn’t caught the exception? Where would it have gone? Well, if there is no enclosing try/catch statement, the exception pops to the top of the method in which it appeared and is, in turn, thrown from that method up to its caller. If that point in the calling method is within a try clause, control passes to the corresponding catch clause. Otherwise the exception continues propagating up the call stack. In this way, the exception bubbles up until it’s caught, or until it pops out of the top of the program, terminating it with a runtime error message. There’s a bit more to it than that because, in this case, the compiler would have reminded us to deal with it, but we’ll get back to that in a moment.

Let’s look at another example. In Figure 4.3, the method getContent( ) invokes the method openConnection( ) from within a try/catch statement. In turn, openConnection( ) invokes the method sendRequest( ), which calls the method write( ) to send some data.

Exception propagation

Figure 4-3. Exception propagation

In this figure, the second call to write( ) throws an IOException. Since sendRequest( ) doesn’t contain a try/catch statement to handle the exception, it’s thrown again, from the point where it was called in the method openConnection( ). Since openConnection( ) doesn’t catch the exception either, it’s thrown once more. Finally it’s caught by the try statement in getContent( ) and handled by its catch clause.

Since an exception can bubble up quite a distance before it is caught and handled, we may need a way to determine exactly where it was thrown. All exceptions can dump a stack trace that lists their method of origin and all of the nested method calls that it took to arrive there, using the printStackTrace( ) method.

try { 
    // complex task 
} catch ( Exception e ) { 
    // dump information about exactly where the exception occurred 
    e.printStackTrace( System.err ); 
    ... 
}

Checked and Unchecked Exceptions

We explained earlier how Java forces us to be explicit about our error handling. But it’s not realistic to require that every conceivable type of error be handled in every situation. So Java exceptions are divided into two categories: checked exceptions and unchecked exceptions. Most application-level exceptions are checked, which means that any method that throws one, either by generating it itself (as we’ll discuss later) or by ignoring one that occurs within it, must declare that it can throw that type of exception in a special throws clause in its method declaration. We haven’t yet talked in detail about declaring methods; we’ll cover that in Chapter 5. For now all you need know is that methods have to declare the checked exceptions they can throw or allow to be thrown.

Again in Figure 4.3, notice that the methods openConnection( ) and sendRequest( ) both specify that they can throw an IOException. If we had to throw multiple types of exceptions, we could declare them separated with commas:

void readFile( String s ) throws IOException, InterruptedException {  
    ...  
}

The throws clause tells the compiler that a method is a possible source of that type of checked exception and that anyone calling that method must be prepared to deal with it. The caller may use a try/catch block to catch it, or it may declare that it can throw the exception itself.

In contrast, exceptions that are subclasses of either the class java.lang. RuntimeException or the class java.lang.Error are unchecked. See Figure 4.1 for the subclasses of RuntimeException. (Subclasses of Error are generally reserved for serious class linkage or runtime system problems.) It’s not a compile- time error to ignore the possibility of these exceptions; methods don’t have to declare they can throw them. In all other respects, unchecked exceptions behave the same as other exceptions. We are free to catch them if we wish; we simply aren’t required to.

Checked exceptions include application-level problems like missing files and unavailable hosts. As good programmers (and upstanding citizens), we should design software to recover gracefully from these kinds of conditions. Unchecked exceptions include problems such as “out of memory” and " array index out of bounds.” While these may indicate application-level programming errors, they can occur almost anywhere and usually aren’t easy to recover from. Fortunately, because there are unchecked exceptions, you don’t have to wrap every one of your array-index operations in a try/catch statement.

In sum, checked exceptions are problems that a reasonable application should try to handle gracefully; unchecked exceptions (runtime exceptions or errors) are problems from which we would not expect our software to recover.

Throwing Exceptions

We can throw our own exceptions: either instances of Exception or one of its existing subclasses, or our own specialized exception classes. All we have to do is create an instance of the Exception and throw it with the throw statement:

throw new Exception( );

Execution stops and is transferred to the nearest enclosing try/catch statement. (There is little point in keeping a reference to the Exception object we’ve created here.) An alternative constructor lets us specify a string with an error message:

throw new Exception("Something really bad happened");

You can retrieve this string by using the Exception object’s getMessage( ) method. Often, though, you can just refer to the object itself; in the first example in the earlier section, “Exception Handling,” an exception’s string value is automatically provided to the println( ) method.

By convention, all types of Exception have a String constructor like this. The earlier String message is somewhat facetious and vague. Normally you won’t be throwing a plain old Exception, but a more specific subclass. For example:

public void checkRead( String s ) {   
    if ( new File(s).isAbsolute( ) || (s.indexOf("..") != -1) )  
        throw new SecurityException( 
           "Access to file : "+ s +" denied.");  
}

In this code, we partially implement a method to check for an illegal path. If we find one, we throw a SecurityException, with some information about the transgression.

Of course, we could include whatever other information is useful in our own specialized subclasses of Exception. Often, though, just having a new type of exception is good enough, because it’s sufficient to help direct the flow of control. For example, if we are building a parser, we might want to make our own kind of exception to indicate a particular kind of failure:

class ParseException extends Exception { 
    ParseException( ) {  
        super( ); 
    } 
    ParseException( String desc ) {  
        super( desc ); 
    }
}

See Chapter 5 for a full description of classes and class constructors. The body of our Exception class here simply allows a ParseException to be created in the conventional ways that we have created exceptions previously (either generically, or with a simple string description). Now that we have our new exception type, we can guard like this:

// Somewhere in our code 
... 
try { 
    parseStream( input ); 
} catch ( ParseException pe ) { 
    // Bad input... 
} catch ( IOException ioe ) { 
    // Low-level communications problem 
}

As you can see, although our new exception doesn’t currently hold any specialized information about the problem (it certainly could), it does let us distinguish a parse error from an arbitrary I/O error in the same chunk of code.

Re-throwing exceptions

Sometimes you’ll want to take some action based on an exception and then turn around and throw a new exception in its place. For example, suppose that we want to handle an IOException by freeing up some resources before allowing the failure to pass on to the rest of the application. You can do this in the obvious way, by simply catching the exception and then throwing it again or throwing a new one.

Try Creep

The try statement imposes a condition on the statements that it guards. It says that if an exception occurs within it, the remaining statements will be abandoned. This has consequences for local variable initialization. If the compiler can’t determine whether a local variable assignment we placed inside a try/catch block will happen, it won’t let us use the variable:

void myMethod( ) {  
    int foo;  
  
    try {  
        foo = getResults( );  
    }   
    catch ( Exception e ) {  
        ...  
    }  
  
    int bar = foo;  // Compile-time error -- foo may not have been initialized

In this example, we can’t use foo in the indicated place because there’s a chance it was never assigned a value. One obvious option is to move the assignment inside the try statement:

try {  
    foo = getResults( ); 
  
    int bar = foo;  // Okay because we get here only
                    // if previous assignment succeeds
}   
catch ( Exception e ) {  
    ...  
}

Sometimes this works just fine. However, now we have the same problem if we want to use bar later in myMethod( ). If we’re not careful, we might end up pulling everything into the try statement. The situation changes if we transfer control out of the method in the catch clause:

try {  
    foo = getResults( );  
}   
catch ( Exception e ) {  
    ...  
    return;  
}  
  
int bar = foo;  // Okay because we get here only
                // if previous assignment succeeds

Your code will dictate its own needs; you should just be aware of the options.

The finally Clause

What if we have some cleanup to do before we exit our method from one of the catch clauses? To avoid duplicating the code in each catch branch and to make the cleanup more explicit, use the finally clause. A finally clause can be added after a try and any associated catch clauses. Any statements in the body of the finally clause are guaranteed to be executed, no matter why control leaves the try body:

try {  
    // Do something here  
}   
catch ( FileNotFoundException e ) {  
    ...  
}   
catch ( IOException e ) {  
    ...  
}   
catch ( Exception e ) {  
    ...  
}   
finally {  
    // Clean up here  
}

In this example, the statements at the cleanup point will be executed eventually, no matter how control leaves the try. If control transfers to one of the catch clauses, the statements in finally are executed after the catch completes. If none of the catch clauses handles the exception, the finally statements are executed before the exception propagates to the next level.

If the statements in the try execute cleanly, or if we perform a return, break, or continue, the statements in the finally clause are executed. To perform cleanup operations, we can even use try and finally without any catch clauses:

try {  
    // Do something here  
    return;  
} 
finally {  
    System.out.println("Whoo-hoo!");  
}

Exceptions that occur in a catch or finally clause are handled normally; the search for an enclosing try/catch begins outside the offending try statement.

Performance Issues

We mentioned at the beginning of this section that there are methods in the core Java APIs that will still return "out of bounds” values like -1 or null, instead of throwing Exceptions. Why is this? Well, for some it is simply a matter of convenience; where a special value is easily discernible, we may not want to have to wrap those methods in try/catch blocks.

But there is also a performance issue. Because of the way the Java virtual machine is implemented, guarding against an exception being thrown (using a try) is free. It doesn’t add any overhead to the execution of your code. However, throwing an exception is not free. When an exception is thrown, Java has to locate the appropriate try/catch block and perform other time-consuming activities at runtime.

The result is that you should throw exceptions only in truly “exceptional” circumstances and try to avoid using them for expected conditions, especially when performance is an issue. For example, if you have a loop, it may be better to perform a small test on each pass and avoid throwing the exception, rather than throwing it frequently. On the other hand, if the exception is thrown only one in a gazillion times, you may want to eliminate the overhead of the test code and not worry about the cost of throwing that exception.



[14] The somewhat obscure setjmp( ) and longjmp( ) statements in C can save a point in the execution of code and later return to it unconditionally from a deeply buried location. In a limited sense, this is the functionality of exceptions in Java.

[15] For example, the getHeight( ) method of the Image class returns -1 if the height isn’t known yet. No error has occurred; the height will be available in the future. In this situation, throwing an exception would be inappropriate.

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