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Learning JavaScript Design Patterns
book

Learning JavaScript Design Patterns

by Addy Osmani
July 2012
Intermediate to advanced
254 pages
6h 16m
English
O'Reilly Media, Inc.
Content preview from Learning JavaScript Design Patterns

The Prototype Pattern

The GoF refers to the Prototype pattern as one that creates objects based on a template of an existing object through cloning.

We can think of the Prototype pattern as being based on prototypal inheritance in which we create objects that act as prototypes for other objects. The prototype object itself is effectively used as a blueprint for each object the constructor creates. If the prototype of the constructor function used contains a property called name for example (as per the code sample that follows), then each object created by that same constructor will also have this same property (Figure 9-6).

Prototype pattern

Figure 9-6. Prototype pattern

Reviewing the definitions for this pattern in existing (non-JavaScript) literature, we may find references to classes once again. The reality is that prototypal inheritance avoids using classes altogether. There isn’t a “definition” object nor a core object in theory; we’re simply creating copies of existing functional objects.

One of the benefits of using the Prototype pattern is that we’re working with the prototypal strengths JavaScript has to offer natively rather than attempting to imitate features of other languages. With other design patterns, this isn’t always the case.

Not only is the pattern an easy way to implement inheritance, but it can come with a performance boost as well: when defining functions in an object, they’re all ...

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Publisher Resources

ISBN: 9781449334840Errata Page