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Learning OpenCV, 2nd Edition
book

Learning OpenCV, 2nd Edition

by Adrian Kaehler, Gary Bradski
December 2014
Beginner to intermediate
575 pages
19h 37m
English
O'Reilly Media, Inc.
Content preview from Learning OpenCV, 2nd Edition
Nonuniform Mappings
In this section, we turn to geometric manipulations of images, i.e., those transformations that have their
origin at the intersection of three-dimensional geometry and projective geometry.
6
Such manipulations
include both uniform and nonuniform resizing (the latter is known as warping). There are many reasons to
perform these operations: for example, warping and rotating an image so that it can be superimposed on a
wall in an existing scene, or artificially enlarging a set of training images used for object recognition.
7
The
functions that can stretch, shrink, warp, and/or rotate an image are called geometric transforms (for an early
exposition, see [Semple79]). For planar areas, there are two flavors of geometric transforms: transforms
that use a 2-by-3 matrix, which are called affine transforms; and transforms based on a 3-by-3 matrix,
which are called perspective transforms or homographies. You can think of the latter transformation as a
method for computing the way in which a plane in three dimensions is perceived by a particular observer,
who might not be looking straight on at that plane.
An affine transformation is any transformation that can be expressed in the form of a matrix multiplication
followed by a vector addition. In OpenCV, the standard style of representing such a transformation is as
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Publisher Resources

ISBN: 9781449331955Errata