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Learning Python
book

Learning Python

by Mark Lutz, David Ascher
April 1999
Beginner
384 pages
11h 15m
English
O'Reilly Media, Inc.
Content preview from Learning Python

Exercises

We’re going to start coding more sophisticated programs in this session. Be sure to check Appendix C if you get stuck, and be sure to start writing your code in module files. You won’t want to retype some of these exercises from scratch if you make a mistake.

  1. Basics. At the Python interactive prompt, write a function that prints its single argument to the screen and call it interactively, passing a variety of object types: string, integer, list, dictionary. Then try calling it without passing any argument: what happens? What happens when you pass two arguments?

  2. Arguments. Write a function called adder in a Python module file. adder should accept two arguments and return the sum (or concatenation) of its two arguments. Then add code at the bottom of the file to call the function with a variety of object types (two strings, two lists, two floating points), and run this file as a script from the system command line. Do you have to print the call statement results to see results on the screen?

  3. varargs. Generalize the adder function you wrote in the last exercise to compute the sum of an arbitrary number of arguments, and change the calls to pass more or less than two. What type is the return value sum? (Hints: a slice such as S[:0] returns an empty sequence of the same type as S, and the type built-in function can test types.) What happens if you pass in arguments of different types? What about passing in dictionaries?

  4. Keywords. Change the adder function from Exercise 2 to ...

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Publisher Resources

ISBN: 1565924649Catalog PageErrata