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Learning WatchKit Programming: A Hands-On Guide to Creating Apple Watch Applications
book

Learning WatchKit Programming: A Hands-On Guide to Creating Apple Watch Applications

by Wei-Meng Lee
June 2015
Intermediate to advanced
224 pages
6h 1m
English
Addison-Wesley Professional
Content preview from Learning WatchKit Programming: A Hands-On Guide to Creating Apple Watch Applications

2. Apple Watch Interface Navigation

It’s really hard to design products by focus groups. A lot of times, people don’t know what they want until you show it to them.

Steve Jobs

In Chapter 1, “Getting Started with WatchKit Programming,” you learned about the various specifications and features of the Apple Watch. You also had the chance to use Xcode to create a simple iPhone project that supports the Apple Watch. You then used the Apple Watch Simulator to test the application. In this chapter, you dive into how your Apple Watch application navigates between multiple screens.

Interface Controllers and Storyboard

As you learned in Chapter 1, the user interface of your Apple Watch application is encapsulated in a storyboard file. Within the storyboard ...

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Publisher Resources

ISBN: 9780134195537Purchase book