Chapter 1. Introduction

IN THIS CHAPTER

Building Philosophy

Reusing Parts

Buying Components

Useful Tools

Electronic Circuit Theory Review

This chapter will get you started building and designing prototypes for embedded systems. You will learn basic principles that you’ll follow in Chapter 2 and Chapter 3 as you build the Stalker Guard and Robot Insect. Prototypes in this book are just the beginning. Once you know the techniques, you’ll be able to build prototypes for your own inventions.

Building Philosophy

When you break a programming problem down into smaller pieces, be sure to test and validate each piece as you go. If you don’t do this, you could find yourself wildly off track by the time you’ve gotten through a few pieces.

Prototype

This ...

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