Chapter 6. Boxing Clock
IN THIS CHAPTER
A round starts. You throw a left jab, followed by a right hook. The crowd is cheering. After a few minutes, the round ends. Saved by the bell! The slowly filling timer shows you how much time you have before the next round. During the break, you remember how you learned to program cell phones while coding the Boxing Clock (Figure 6-10) in this project.
In this project, you will become familiar with cell phone programming, including how to install and run programs on a cell phone. The program you’ll create includes the basic components necessary for many other programs. You will learn how to ...