January 2019
Intermediate to advanced
304 pages
7h 4m
English
Part I: Hitchin’ Up Your Python Wagon
Chapter 1: Drawing Polygons with the Turtle Module
Chapter 2: Making Tedious Arithmetic Fun with Lists and Loops
Chapter 3: Guessing and Checking with Conditionals
Part 2: Riding into Math Territory
Chapter 4: Transforming and Storing Numbers with Algebra
Chapter 5: Transforming Shapes with Geometry
Chapter 6: Creating Oscillations with Trigonometry
Chapter 8: Using Matrices for Computer Graphics and Systems of Equations
Part 3: Blazing Your Own Trail
Chapter 9: Building Objects with Classes
Chapter 10: Creating Fractals Using Recursion
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