13. Deformers
Maya’s deformers allow you to reshape geometry in a variety of ways. They can speed up many modeling tasks, from adjusting a model’s proportions to adding detailed wrinkles to a high-resolution mesh. Deformers are also very useful for animation, whether you want to create ripples across a surface or make a character smile (Figure 13.1).
Maya’s deformers include the nonlinear deformers bend, flare, sine, squash, twist, and wave; as well as the blend shapes, lattices, clusters, sculpt, jiggle, wire, wrinkle, and wrap deformers. All of these deformers have various ...
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