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Micro Java™ Game Development
book

Micro Java™ Game Development

by David Fox, Roman Verhosek
April 2002
Intermediate to advanced
576 pages
10h 12m
English
Addison-Wesley Professional
Content preview from Micro Java™ Game Development

Chapter 4. Wireless Standards: How Data Goes To And Fro

IN THIS CHAPTER

Micro Java is a pretty advanced beast. However, J2ME would not have been possible without older mobile technologies. J2ME is built atop and within other standards that relegate such things as network communication, voice communication, data transfer, and text display.

These standards are often used in creating Micro Java games. For example, a multiplayer game will often involve players being matched up and chatting in a sort of lobby. This lobby may not be written in Java at all, but rather in a simpler text protocol such as WAP. Other games may ...

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Publisher Resources

ISBN: 0672323427Purchase book