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Micro Java™ Game Development by Roman Verhosek, David Fox

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Chapter 4. Wireless Standards: How Data Goes To And Fro

IN THIS CHAPTER

Micro Java is a pretty advanced beast. However, J2ME would not have been possible without older mobile technologies. J2ME is built atop and within other standards that relegate such things as network communication, voice communication, data transfer, and text display.

These standards are often used in creating Micro Java games. For example, a multiplayer game will often involve players being matched up and chatting in a sort of lobby. This lobby may not be written in Java at all, but rather in a simpler text protocol such as WAP. Other games may ...

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