Chapter 14. Working with Graphics: Low-Level Graphical User Interfaces
IN THIS CHAPTER
Let's face facts—graphics are the heart of gaming, and good graphics consist of writing and animating all sorts of images on a device's screen.
The MIDP UI component that supports this low-level approach is the javax.microedition.lcdui.Canvas
class. This is the class where all the action happens.
The Canvas
Class
Canvas
handles low-level events and allows you to draw directly onto the device's display. The Canvas
class, just like the Screen
class, implements the javax.microedition.lcdui.Displayable
interface. Just like a Form
, an Alert
, or any other type of screen, you can easily create and display multiple Canvas ...
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