Chapter 4. Catching Errors, Testing, and Debugging
In this Chapter:
The Log Files 176
Unit Testing 186
This chapter discusses how to connect to an emulator or real device so that you can debug your code during development. You learn what kind of errors can occur at run time and how you should code your applications to trap and respond to exceptions. You also learn about the different log files that the Microsoft .NET Compact Framework runtime can generate and how you can use them to diagnose specific problems, and you learn about instrumentation—how ...