Chapter 26. Creating Multiplayer Demos

You learned about the basics of creating network games in the last chapter. Now it is time to take that knowledge and create a network demo that will not only run on Windows and the Xbox 360 but also on the Zune. We will start by creating a network game that runs on Windows and the Xbox 360. After we are done with that demo, we will port it so it runs on the Zune.

Creating a Network ...

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