Chapter 26. Creating Multiplayer Demos
You learned about the basics of creating network games in the last chapter. Now it is time to take that knowledge and create a network demo that will not only run on Windows and the Xbox 360 but also on the Zune. We will start by creating a network game that runs on Windows and the Xbox 360. After we are done with that demo, we will port it so it runs on the Zune.
Creating a Network ...
Get Microsoft® XNA™ Game Studio 3.0 Unleashed now with the O’Reilly learning platform.
O’Reilly members experience books, live events, courses curated by job role, and more from O’Reilly and nearly 200 top publishers.