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Microsoft® XNA™ Unleashed: Graphics and Game Programming for Xbox 360 and Windows by Chad Carter

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Chapter 19. Particle System

IN THIS CHAPTER

In this chapter we discuss how to create a particle system. Although this will be a modest particle system, it should be a good foundation on which to build. The main goal of this chapter is to provide a good understanding of how to create a particle system. Once the basics have been nailed down, the sky is the limit in what we can do with particles.

Particle System Defined

Before we can dig into implementing a particle system, we need to determine exactly what one is. A particle system is simply ...

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