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Microsoft® XNA™ Unleashed: Graphics and Game Programming for Xbox 360 and Windows by Chad Carter

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Chapter 22. Finishing Touches

IN THIS CHAPTER

In this last chapter we are going to finish our 3D game. We are going to update the title screen, the start menu, and option menu. We are also going to create the high score screen. We are going to add a particle system that will be executed when an enemy is destroyed. We are going to create a sound project in XACT and add it to our game.

Updating the Title Screen

We are going to spice up the title screen some by adding in the same fire effect we used in Chapter 18, “Special Effects.” We need to add the following ...

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