Here we are at Chapter 2 of our book. You’ll be expected to learn a lot: the basic tools for modeling in Blender 2.80, including the Layout workspace, and the tools for lighting. The chapter starts with a tour of the tools before it finishes with a sample project that uses these tools.
I’ll be discussing a lot, so let’s end the introduction and get started.
Modeling with Blender 2.80
The creation of a 3D scene needs four components: the model, the materials, the lights, and the camera. First, I’ll talk about modeling. Modeling ...