March 2020
Intermediate to advanced
384 pages
8h 11m
English
In the last chapter, we began building BattleJong, our little “social” Mahjong game. Now, it’s time to dive in and create the client side, which is where most of the game code is found.
Let’s begin by talking about what we’re building, where you can finally see what this thing is going to look like!
An ancient Chinese ...
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