10. Wrapping Up
Despite any appearances to the contrary, objects are not something you do; objects are a way that you think. To illustrate object thinking, it was necessary, in preceding chapters, to distinguish between thoughts you would have at different points in the development process and to differentiate between thoughts reflecting a holistic perspective and those that had a precise focus. It would be easy, but wrong, to see phases, cookbook methods, and even prescriptive modeling requirements in the last three chapters.
The material in Chapters 7 through 9 is an expression of the principles, practices, values, metaphors, and the definitions presented in the first six chapters. Object thinking requires developers to master the ideas so as ...
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