Preface
Objective-C gets a raw deal in the IT industry. Though it's a powerful and dynamic object oriented language, it doesn't get nearly the amount of recognition that C++, Java, and others get.
When I wrote Cocoa Touch for iPhone OS 3, I knew that it needed a companion book, one which helped people over the hump of learning Objective-C before moving on to the higher level frameworks, Cocoa, and Cocoa Touch.
So when the opportunity came to write a book dedicated to Objective-C, the language, I jumped at it!
In the end, I feel I have been given an opportunity to contribute to the foundation of new Mac, iPhone and iPad developers knowledge through this book, and I'm tremendously excited by that. I love the idea that this book might be a catalyst to helping Objective-C grow, not just on these, but across many different platforms. There's no reason that Objective-C shouldn't be used more on platforms such as Unix, Windows, and so on.
As a reader, you are expected to have only a limited knowledge of computers. I have tried to approach the subject from the absolute bare essentials, but you will need at least a basic background in how to navigate around a computer.
If you already know some programming languages, that won't hurt you here. Some of what I discuss will be review for you, but don't worry, there's plenty of specifics for Objective-C that you will pick up.
If you already have a background in Objective-C, I hope that you will find some nuggets of information you didn't know in this ...
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