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OpenCL Programming Guide
book

OpenCL Programming Guide

by Aaftab Munshi, Benedict R. Gaster, Timothy G. Mattson, James Fung, Dan Ginsburg
July 2011
Intermediate to advanced
648 pages
13h 2m
English
Addison-Wesley Professional
Content preview from OpenCL Programming Guide

Chapter 11. Interoperability with Direct3D

Similarly to the discussion of sharing functions in the previous chapter, this chapter explores how to achieve interoperation between OpenCL and Direct3D 10 (known as D3D interop). D3D interop is a powerful feature that allows programs to share data between Direct3D and OpenCL. Some possible applications for D3D interop include the ability to render in D3D and postprocess with OpenCL, or to use OpenCL to compute effects for display in D3D. This chapter covers the following concepts:

• Querying the Direct3D platform for sharing capabilities

• Creating buffers from D3D memory

• Creating contexts, associating devices, and the corresponding synchronization and memory management defined by this implied environment ...

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Publisher Resources

ISBN: 9780132488006Purchase book