Chapter 11. Designing Components That Support Concurrency


“As we cross the divide to instantiate ourselfs into our computational technology, our indentity will be based on our evolving mind file. We will be software, not hardware.”

 --Ray Kurzweil, The Age of Spiritual Machines

As a rule of thumb the requirement for parallelism and concurrency within a piece of software should be discovered and not introduced. Sometimes the goal of ...

Get Parallel and Distributed Programming Using C++ now with the O’Reilly learning platform.

O’Reilly members experience books, live events, courses curated by job role, and more from O’Reilly and nearly 200 top publishers.