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Pattern-Oriented Software Architecture For Dummies
book

Pattern-Oriented Software Architecture For Dummies

by Robert Hanmer
January 2013
Intermediate to advanced
384 pages
9h 54m
English
For Dummies
Content preview from Pattern-Oriented Software Architecture For Dummies

Forwarding Messages to a Receiver

It's very common nowadays to build systems that have client components communicate with server components to get something done. Even if the systems don't have explicit clients and servers, multiple peer components work together to provide the same functionality.

The quick, easy way to implement client and server communication is to have the client component send requests directly to the server. This method is also the most efficient in terms of execution overhead because no other steps or parties to the communication are in the way to slow it down.

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If you connect clients and servers directly, one temptation is to intermix the communication code with the client and server functionality. This mixing, however, becomes a headache when the time comes to update either the client or the server code, because you need to find each and every place where you put direct communications.

Using specialized components

The Forwarder-Receiver pattern offers a way to avert maintenance headaches and improve overall encapsulation in your code with only a very minor effect on efficiency. Figure 21-1 shows the basic structure of this pattern. As you see in the figure, each client and server component (these components are called peers because they work together) has two subcomponents: a forwarder and a receiver.

Forwarding messages

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