Chapter  11

Building a Social AR Application

In Chapter 10, we discussed marker-based augmented reality applications using the String SDK. Location-based AR applications have been available longer than marker-based AR applications due to the processing power required on a handheld device to recognize markers.

In this chapter, we'll take a more traditional look at AR applications, and build something closer to the original apps that started the revolution on the AppStore and Android Market.

We are going to build a GPS-enabled AR application to find nearby Facebook places.

Getting Set Up

First, we need to make sure we are set up for developing an application around Facebook's Open Graph. There are a few steps to this process. Basically, they ...

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