Introduction
It all started in 1983 when my dad, who was also a teacher, bought an Apple //e computer for our use at home. Since it was to be “dad’s computer” for educational purposes only, my brother and I were not allowed to purchase any games. So, at the local library I found two programming books by David H. Ahl: BASIC Computer Games and More BASIC Computer Games. These books had code I could use to type in and run my own games. This was the beginning of my creative outlet with computers.
As a computer science professor, I have found getting other people to program their own games as a great way to foster interest in computer science. Unfortunately, back when I started teaching students this way, the type of book I started with in the 1980s ...
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