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Programming C#
book

Programming C#

by Jesse Liberty
July 2001
Intermediate to advanced
688 pages
16h 14m
English
O'Reilly Media, Inc.
Content preview from Programming C#

Creating Objects

In Chapter 3, a distinction is drawn between value types and reference types. The primitive C# types (int, char, etc.) are value types, and are created on the stack. Objects, however, are reference types, and are created on the heap, using the keyword new, as in the following:

Time t = new Time(  );

t does not actually contain the value for the Time object; it contains the address of that (unnamed) object that is created on the heap. t itself is just a reference to that object.

Constructors

In Example 4-1, notice that the statement that creates the Time object looks as though it is invoking a method:

Time t = new Time(  );

In fact, a method is invoked whenever you instantiate an object. This method is called a constructor, and you must either define one as part of your class definition or let the Common Language Runtime (CLR) provide one on your behalf. The job of a constructor is to create the object specified by a class and to put it into a valid state. Before the constructor runs, the object is undifferentiated memory; after the constructor completes, the memory holds a valid instance of the class type.

The Time class of Example 4-1 does not define a constructor. If a constructor is not declared, the compiler provides one for you. The default constructor creates the object but takes no other action. Member variables are initialized to innocuous values (integers to 0, strings to the empty string, etc.). Table 4-2 lists the default values assigned to primitive types. ...

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Publisher Resources

ISBN: 0596001177Catalog PageErrata