Skip to Content
Programming iOS 11
book

Programming iOS 11

by Matt Neuburg
December 2017
Beginner
1170 pages
32h 21m
English
O'Reilly Media, Inc.
Content preview from Programming iOS 11

Chapter 16. Music Library

An iOS device can be used for the same purpose as the original iPod — to hold and play music, podcasts, and audiobooks. These items constitute the device’s music library. iOS provides the programmer with various forms of access to the device’s music library; you can:

  • Explore the music library.

  • Play an item from the music library.

  • Control the Music app’s music player.

  • Present a standard interface where the user can select a music library item.

These features are all provided by the Media Player framework; you’ll need to import MediaPlayer.

This chapter assumes that the user’s music library consists of sound files that are actually present on the device. However, the user might be using the iCloud Music Library (iTunes Match); and, new in iOS 11, MusicKit allows your app to interface on the user’s behalf with the cloud-based Apple Music service. MusicKit is beyond the scope of this book; see the Apple Music API Reference for information about it.

Music Library Authorization

Access to the music library requires authorization from the user. You’ll need to include in your Info.plist an entry under the “Privacy — Media Library Usage Description” key (NSAppleMusicUsageDescription) justifying to the user your desire for access. This will be used in the alert that will be presented to the user on your behalf by the system (Figure 16-1).

pios 2901
Figure 16-1. ...
Become an O’Reilly member and get unlimited access to this title plus top books and audiobooks from O’Reilly and nearly 200 top publishers, thousands of courses curated by job role, 150+ live events each month,
and much more.

Read now

Unlock full access

More than 5,000 organizations count on O’Reilly

AirBnbBlueOriginElectronic ArtsHomeDepotNasdaqRakutenTata Consultancy Services

QuotationMarkO’Reilly covers everything we've got, with content to help us build a world-class technology community, upgrade the capabilities and competencies of our teams, and improve overall team performance as well as their engagement.
Julian F.
Head of Cybersecurity
QuotationMarkI wanted to learn C and C++, but it didn't click for me until I picked up an O'Reilly book. When I went on the O’Reilly platform, I was astonished to find all the books there, plus live events and sandboxes so you could play around with the technology.
Addison B.
Field Engineer
QuotationMarkI’ve been on the O’Reilly platform for more than eight years. I use a couple of learning platforms, but I'm on O'Reilly more than anybody else. When you're there, you start learning. I'm never disappointed.
Amir M.
Data Platform Tech Lead
QuotationMarkI'm always learning. So when I got on to O'Reilly, I was like a kid in a candy store. There are playlists. There are answers. There's on-demand training. It's worth its weight in gold, in terms of what it allows me to do.
Mark W.
Embedded Software Engineer

You might also like

Programming iOS 10

Programming iOS 10

Matt Neuburg
Programming iOS 9

Programming iOS 9

Matt Neuburg
Programming iOS 13

Programming iOS 13

Matt Neuburg
Programming iOS 12

Programming iOS 12

Matt Neuburg

Publisher Resources

ISBN: 9781491999219Errata Page