Organization of This Book
This book is structured into three sections. Developers new to the Palm should read at least the first three chapters in order; more seasoned programmers can dive into the later sections and chapters in pretty much any sequence.
Part I, Programming with AppForge
The first section covers Palm application development using the AppForge add-in for Microsoft Visual Basic: how to obtain and install a development environment, principles and techniques of user interface programming, and how to access the Palm’s primary storage feature, its database.
Chapter 1, Introducting AppForge
This chapter introduces the basic software used throughout the book: the AppForge add-in for Visual Basic and the Palm OS Emulator. We look briefly at the architecture of AppForge. Then we cover obtaining and installing the necessary software components and walk through using AppForge to build a simple Palm application.
Chapter 2, Application Development
In this chapter, we focus on how to design and develop Palm
applications. We introduce almost all the features common to Palm
applications. The emphasis is on using AppForge
ingots to create the user interface and
leveraging the libraries provided by AppForge to access Palm native
functions within Visual Basic.
Chapter 3, Palm Database Programming
In this chapter, we cover the Palm OS database manager and how it works. Then we show how to access the Palm database features via the AppForge PDB library. We also explain the AppForge database ...
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