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Programming Windows®, Six Edition
book

Programming Windows®, Six Edition

by Charles Petzold
January 2013
Intermediate to advanced content levelIntermediate to advanced
1136 pages
34h 9m
English
Microsoft Press
Content preview from Programming Windows®, Six Edition

Chapter 2. XAML Syntax

A Windows 8 application is divided into code and markup because each has its own strength. Despite the limitations of markup in performing complex logic or computational tasks, it’s good to get as much of a program into markup as possible. Markup is easier to edit with tools and shows a clearer sense of the visual layout of a page. Of course, everything in markup is a string, so markup sometimes becomes cumbersome in representing complex objects. Because markup doesn’t have the loop processing common in programming languages, it can also be prone to repetition.

These issues have been addressed in the syntax of XAML in several ways, the most important of which are explored in this chapter. But let me begin this vital subject ...

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Publisher Resources

ISBN: 9780735671751Purchase book