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Programming with the Kinect™ for Windows® Software Development Kit by David Catuhe

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Chapter 8. Using gestures and postures in an application

With all the new tools you have assembled, you are now ready to create a real-world application that uses the Kinect sensor as a motion-sensing input device. The aim of this chapter is to help you integrate all the code you have written in previous chapters into a complete application.

The Gestures Viewer application

The application that you will create, called “Gestures Viewer,” is intended to help you design and record the gestures and postures templates you will use in other applications. Figure 8-1 shows the main user interface (UI) of the application.

Using the Gestures Viewer application.

Figure 8-1. Using the Gestures Viewer ...

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