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Python Game Programming By Example
book

Python Game Programming By Example

by Alejandro Rodas de Paz, Joseph Howse
September 2015
Beginner
230 pages
5h 7m
English
Packt Publishing

Overview

"Python Game Programming by Example" is your step-by-step guide to creating exciting and interactive games using Python. Through its accessible and example-driven approach, you will learn how to utilize popular Python libraries to build a variety of games, from simple concepts to more advanced 3D designs.

What this Book will help me do

  • Understand the basics of Python programming applied to game development.
  • Create classic 2D games such as Pong and Space Invaders.
  • Explore and implement game physics and AI for enhanced gameplay.
  • Develop 3D games using libraries like PyGame and Cocos2d.
  • Learn to integrate graphical user interfaces in your game projects using Tkinter and other tools.

Author(s)

Alejandro Rodas de Paz and Joseph Howse are experienced developers with expertise in Python and game development. Alejandro brings his passion for education and coding, while Joseph's work includes AI and computer vision programming. Together, they craft approachable and comprehensive learning materials.

Who is it for?

This book is ideal for beginners in Python programming who are interested in game development. If you aspire to learn foundational game design principles while building practical projects, this book is for you. Readers with little to no prior coding experience will benefit from its step-by-step instructions. Whether you are a hobbyist, a student, or an aspiring developer, you'll find this book to be a valuable resource.

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Publisher Resources

ISBN: 9781785281532