First, we import several packages from OpenGL. In the main() Python function, we initialize the GL Utility (glut) library. Then we choose a single buffer (as opposed to double buffering) and also select the Red, Green, Blue, Alpha (RGBA) color mode.
We then create a window via GLUT. No need for tkinter, wxPython or PyGLet. We can do this directly via OpenGL GLUT functions.
After this, we create and define a display function, RenderScene(). This function gets called when we start the glut windows event loop.
In the SetupRC() function, we define a color to be used for ...