Preface

Together with a friend, I wrote my first computer game as a preteen, in 1978—the same year as Space Invaders was released. Written in BASIC, our game was a quiz game where you were asked questions about African animals. Compared to Space Invaders, our text-based game was primitive and not very exciting. Still, we were hooked, and it was not long until we were writing copies on our home computers, not only of Space Invaders but also of many other arcade games of that period, not to mention creating an endless number of original games of our own design. Mythenhobby of writing games has today become my day job and games have evolved into a multi-billion dollar industry, which—for better or worse—virtually single-handedly drives the development ...

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